Co-design in somewhere: the interpretations of interior design students on future architectural scenarios in metaverse
Küçük Resim Yok
Tarih
2025
Yazarlar
Dergi Başlığı
Dergi ISSN
Cilt Başlığı
Yayıncı
Routledge Journals, Taylor & Francis Ltd
Erişim Hakkı
info:eu-repo/semantics/closedAccess
Özet
With the development of technology, many sectors are being designed and produced from physical to digital form. Physical environments, in accordance with Maslow's hierarchy of needs, have started to be produced in digital environments and the metaverse is examined within the study. The aim of the study is to provide insights into the future conjuncture of the metaverse. A comprehensive case analysis was undertaken by focusing on analysing the design process and products of interior design students from Generation Z. According to the findings, the students designed metaverse environments as an individual and co-design activity. Also, the metaverse environment should not be perceived as completely isolated from physical environments in the real world, yet the priority given to human needs shows the difference in the metaverse environment compared to Maslow's theory. These findings demonstrate the significance of incorporating individual and co-design decisions into the design of the metaverse environment by effectively addressing the human needs of its users.
Açıklama
Anahtar Kelimeler
Design for metaverse, Maslow's hierarchy of needs, physical environment, digital environment, co-design, Generation Z
Kaynak
Interactive Learning Environments
WoS Q Değeri
Q1
Scopus Q Değeri
Q1
Cilt
33
Sayı
1