Miandoab S.N.Kiani F.Uslu E.2024-03-132024-03-1320209781728167992https://doi.org/10.1109/INISTA49547.2020.9194620https://hdl.handle.net/20.500.12662/28452020 International Conference on INnovations in Intelligent SysTems and Applications, INISTA 2020 -- 24 August 2020 through 26 August 2020 -- -- 163005Design and development of legged robots that can navigate effectively and autonomously in a wide range of environments is a challenging problem. At that point it should be noted that nature inspired optimization techniques have been widely studied for autonomous navigation of legged robots. In this study the framework constructed for six-legged walking behavior generation using genetic algorithms is presented and simulation results on Unity are discussed. © 2020 IEEE.eninfo:eu-repo/semantics/closedAccessgait generationgait optimizationgenetic algorithmssimulationsix-leggedUnitywalking behaviorGeneration of Automatic Six-Legged Walking Behavior Using Genetic AlgorithmsConference Object10.1109/INISTA49547.2020.91946202-s2.0-85091988337N/A